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USA Applicants Only at this time please, Thanks

 

COMPENSATION OPTIONS
Silent Investors/Contributors - Available
Independent Contractors - Open, Paid via Revenue-Sharing per game sold
Full Time Employment - Coming Soon!
Interns - Slots are full sorry check back later.
QA/Beta Testers - Full Waiting for project completion or Alpha Stage

*All subject to change as company grows!

MasonDogg Studios, LLC

Open positions

 

Video Game Producer/Publisher/Sales/Creative Director

Team B: Filled - Pitbull

Team C: Filled - Grey Wolf

Team D: Open- Rottweiler

Team E: Filled - Poodle

Team G: Filled - Golden Retriever

Artist/3D- 2D Concept Character Animator/Coder Engineer

Team B: Filled - Pitbull

Team C Filled: - Grey Wolf

Team D: Open - Rottweiler

Team E: Filled - Poodle

Team G: Open - Golden Retriever

Game Designer

Team B: Filled - Pitbull

Team C: Filled - Grey Wolf

Team D: Open - Rottweiler

Team E: Filled - Poodle

Team G: Filled - Golden Retriever

Environment Artist/Level/3D-2D Graphics Designer

Team B: Filled -Pitbull

Team C: Filled - Grey Wolf

Team D: Open - Rottweiler

Team E: Filled - Poodle

Team G: Filled - Golden Retriever

Graphics/Programming/AI/Physics Engineer

Lead Team B: Filled - Pitbull

Lead Team C: Filled - Grey Wolf

Team D: Open - Rottweiler

Team E: Filled - Poodle

Team G: Filled - Golden Retriever

Composer/Sound/Audio Engineer/Designer

Team B: Filled - Pitbull

Team C: Filled  - Grey Wolf

Team D: Open - Rottweiler

Team E: Filled - Poodle

Team G: Filled - Golden Retriever

Multiplayer/Lan Designer/Programming Network Engineer

Team B: Filled - Pitbull

Team C: Hold - Grey Wolf

Team D: Open - Rottweiler

Team E: Filled - Poodle

Team G: Hold - Golden Retriever

Rigging & Weighting/3D Modeler

Team B: Hold - Pitbull

Team C: Filled - Grey Wolf

Team D: Open - Rottweiler

Team E: Hold - Poodle

Team G: Filled - Golden Retriever

Human Resources Department/Customer Service

Filled

Marketing/Public Relations Officer

Filled

Internship

Filled

QA/Game Tester or Alpha/Beta Tester

Filled

Studio Project Manager

Open

Need help deciding your role? Read Below

General Position Descriptions


3D/2D Artist/Animator

An animator works closely with the lead artist, lead programmer and senior artists to create all aspects of characters used in a game, all the while following the defined visual direction of the product. Some of a junior animator’s key activities include bringing characters and environments to life through movement, using 2D and 3D art packages (3D Studio Max, Maya, Softimage, Alias, Filmbox, Photoshop, and Character Studio).

Game Designer

Like many other game industry jobs, the game designer’s role is increasingly specialized. On a basic level, game designers are supposed to make the games fun.

According to one long-time industry insider, designers “use all the same ingredients available to everyone else, and use them in a unique and creative fashion to make something new and fun.” A video game designer writes and diagrams a game in a game design document, which includes information about the game’s characters, worlds, and story, among other details.

Game Designers with Masondogg Studios will be responsible for keeping all dev teams on track and making the game focused, cohesive and organizing the Dev team.

3D/2D Concept Artist/Character Animator/Coder Engineer

A senior animator over sees work with the junior artist, lead programmer and senior artists to create all aspects of characters used in a game, all the while following the defined visual direction of the product. Some of a senior animator’s key activities include bringing characters and environments to life through movement, using 2D and 3D art packages (3D Studio Max, Maya, Softimage, Alias, Filmbox, Photoshop, and Character Studio).

This game design job requires a solid understanding of animation theory, and some video game studios prefer candidates who are adept at animating in both a cartoon and real-world style. An animator also should have the ability to create 3D models and 2D texture maps from 2D concept art.

 

Environment Artist/Level/3D-2D Graphics Designer

A level designer is responsible for outlining level objectives and flow within a video game and is then required to develop design documentation for that level. Depending on a particular company’s requirements, a senior level designer would need to be able to place and tune game play elements including but not limited to: artificial intelligence and other game elements such as 3D-2D graphics .

The designer must also be able to understand and adapt various scripting languages (Java, Python, LUA) and tools, and have experience using 3D modeling packages, such as Maya or 3D Studio.

Audio Programmer

Along with a sound designer, audio programmers create the audio in a game. An audio programmer is required to design and write code that will trigger sound effects and other interactive audio, including music and speech.

Audio programmers also need to understand sound synthesis so that they can design special effects. Experience programming in C++ is often required, along with a degree in computer science or engineering. However, in lieu of the college degree, some studios do accept equivalent work experience. They also seek candidates with knowledge of sound tools/APIs such as XACT or DirectSound.

AI/Physics/Programmers/Engineers

This is an area that has grown increasingly specialized, and programmers may work in graphics/special effects, engine/tools,physics and artificial intelligence, among other areas.

 

Graphics Programmer

This person provides technical expertise to develop games, or technology that supports games, and must be able to create quality computer code.
In addition to the ability to communicate with the other team members producing the video game, graphics programmers should have experience with C/C++, DirectX, OpenGL,

Windows programming, and 3D packages, among others. Depending on a particular company’s requirements, a programmer may be expected to have experience with more specialized skills, such as lighting and shading techniques or animation programming,

Multiplayer/Network Programmer

This position requires a degree in computer science or engineering, and proficiency with the computer languages C or C++. The network programmer writes code that allows players to compete against each other or play together connected via a computer network or the Internet. According to one source, this type of programming is one of the most challenging in the creation of video games.

Creative Director/Video Game Producer/Sales

A producer’s main task is to ensure that the game is done on time and on budget. That means the producer has to be aware of everyone’s task, and be able to track them. According to one recruiting website, the producer has to “understand the vision of the game, and assist in making the vision a reality.”

Producer will work directly with CEO in making sure we can get game published and sold so everyone on team can get paid.

 

Quality Assurance/Beta Testers

A fair number of game developers get their foot in the door by starting in QA for a company.

It can be a tedious job, says an industry insider, but one that gives thorough knowledge of a particular game, and of both good and poor game design.

Game testers become very proficient at the game they’re working on, and also get to know the designers at a particular studio. Often, according to the insider, those working as video game testers will then move on to another company. There are some studios, however, that actively promote their QA employees into game design positions.

Marketing/Public Relations Officer

Public relations specialists establish and maintain relationships with an organization's target audience, the media and other opinion leaders. Common responsibilities include designing communications campaigns, writing news releases and other content for news, working with the press, arranging interviews for company spokespeople, writing speeches for company leaders, acting as organization's spokesperson, preparing clients for press conferences, media interviews and speeches, writing website and social media content, managing company reputation (crisis management), managing internal communications, and marketing activities like brand awareness and event management.

Success in the field of public relations requires a deep understanding of the interests and concerns of each of the client's many publics. The public relations professional must know how to effectively address those concerns using the most powerful tool of the public relations trade, which is publicity.

Marketing is a widely used term to describe the means of communication between the company and the consumer audience. Marketing is the adaptation of the commercial activities and use of institutions by the organizations with a purpose to induce behavioral change on a short-term or permanent basis.

Having an active person contracted for Masondogg Studios, LLC and processes for creating, communicating, delivering, and exchanging offerings that have value for customers, clients, partners, and society at large.

Internship's

Masondogg Studios, LLC believes every person has a chance to be a great game developer. We want to give you that chance with our internships.

You will be teamed up with a Senior or Junior member of the team depending on availability and train and learn from him or her.

These are exciting times. No one else in the gaming industry is doing business the way Masondogg Studios, LLC is doing it.

All work completed as an Intern will get your name listed in the credits of the game and Masondogg Studios, LLC will be happy to give you a reference at your next job should you decide to change developer companies in the future, we wish you the best!

Come back later sorry.

 

 

Rigging & Weighting/3D Modeler

As a 3D Modeler, it will be your task to translate 2D concept art of organic and/or hard-surface characters, props, and environments into a game engine ready 3D polygon mesh including rigging and weighting for bones, movement and mesh painting and weighting.

Duties will include the unwrapping of mesh UV's and creation of various texture maps. Proficiency in Autodesk Maya, Maya LT or other comparable industry standard 3D modeling software packages, such as 3DSMax, Modo, Blender, or Softiamge, is a must. Experience in the creation of high-resolution textures with digital sculpting tools such as Zbrush, or Mudbox, and experience with the creation of PBR Materials while not required, is greatly respected.

Studio Project Manager

As a Masondogg Project Manager you duties include but are not limited to: Coordinating work load and functions for the studios development teams. Working closely with the CEO to streamline and identify issues or problems within the studio or teams. Assist in managing work load for teams and making sure all deadlines are being met to promote fast and consistent delivery for video games to market.

 

Coming Soon!